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Left 4 dead enemies

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Survival is ultimately earned through teamwork.

For spice, a handful of especially dangerous creatures with unique skills appear now and then to throw off your rhythm. In both franchises, you and three other people sprint from the beginning of a level to its end, slaughtering hordes of fast but brainless enemies along the way. If you’ve heard one thing about the Vermintide series, it’s probably the inevitable comparison to Left 4 Dead, the cooperative zombie shooters published by Valve back when Valve published that sort of game. And if you don’t care about learning an ounce about Warhammer, well, you should give Vermintide 2 a shot anyway. If ever there were an entry point to Warhammer, this is it. In fact, Vermintide 2’s focus on blunt melee combat makes it a surprisingly forgiving entry in a genre known for twitch reflexes and precision aiming. (And maybe the ultra-violence.) The game requires no knowledge whatsoever of its predecessor, its series or its brand.

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I hear “Warhammer” and I picture hundreds of intricate figurines flanking a stack of dog-eared rule books filled with increasingly difficult-to-pronounce names, places and things - like, say, “Vermintide.” So please trust me when I say that the most exclusionary bit of Warhammer: Vermintide 2 is its title. I am intimidated by the word “Warhammer” - maybe you can relate?